dlsl v0.1.0 (2016-06-18T19:28:14Z)
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Matrix.rotation
dlsl
matrix
Matrix
Undocumented in source. Be warned that the author may not have intended to support it.
Matrix
rotation
(real angle)
Matrix
rotation
(real angle, Vector!(valueType, 3) axis)
Matrix
rotation
(real angle, valueType x, valueType y, valueType z)
struct
Matrix
(type, int numCols, int numRows)
@
safe
pure nothrow static
static if
(
(cols == rows) && (cols >= 3)
)
Matrix
rotation
(
real
angle
,
valueType
x
,
valueType
y
,
valueType
z
)
if
(
(
numCols
> 1
)
&&
(
numRows
> 1
)
)
Matrix
!(
valueType
,
3
,
3
)
rotation
()
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