Matrix.rotateX

Rotates the current matrix around the x - axis and returns $( I this ) ( nxn matrices, n >= 3 ).

struct Matrix(type, int numCols, int numRows)
@safe pure nothrow
static if((cols == rows) && (cols >= 3))
rotateX
(
real angle
)
if (
(numCols > 1) &&
(numRows > 1)
)

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