Matrix.rotation

static construction of a rotation matrix angle and axis coordinates

  1. Matrix rotation(real angle)
  2. Matrix rotation(real angle, Vector!(valueType, 3) axis)
  3. Matrix rotation(real angle, valueType x, valueType y, valueType z)
    struct Matrix(type, int numCols, int numRows)
    static
    rotation
    (
    real angle
    ,
    valueType x
    ,
    valueType y
    ,
    valueType z
    )
    if (
    (numCols > 1) &&
    (numRows > 1)
    )
  4. Matrix rotation()

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