Matrix.rotation

static construction of a rotation matrix angle and axis

  1. Matrix rotation(real angle)
  2. Matrix rotation(real angle, Vector!(valueType, 3) axis)
    struct Matrix(type, int numCols, int numRows)
    static
    rotation
    (
    real angle
    ,
    Vector!(valueType, 3) axis
    )
    if (
    (numCols > 1) &&
    (numRows > 1)
    )
  3. Matrix rotation(real angle, valueType x, valueType y, valueType z)
  4. Matrix rotation()

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