Matrix.this

Construct a Matrix from a single value, for non- and square matrices see GLSL 4.5 Spec, section 5.4.2 Vector and Matrix Constructors

  1. this(Args args)
  2. this(T mat)
  3. this(valueType value)
    struct Matrix(type, int numCols, int numRows)
    @safe pure nothrow
    this
    ()
    (
    valueType value
    )
    if (
    (numCols > 1) &&
    (numRows > 1)
    )

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