Matrix.rotate

rotate an existing matrix with an angle around axis coordinates

  1. Matrix rotate(real angle)
  2. Matrix rotate(real angle, Vector!(valueType, 3) axis)
  3. Matrix rotate(real angle, valueType x, valueType y, valueType z)
    struct Matrix(type, int numCols, int numRows)
    rotate
    (
    real angle
    ,
    valueType x
    ,
    valueType y
    ,
    valueType z
    )
    if (
    (numCols > 1) &&
    (numRows > 1)
    )

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