Matrix.translation

static construction of a translation matrix from three coordinates

  1. Matrix translation(type x)
  2. Matrix translation(type[2] vec)
  3. Matrix translation(type x, type y)
  4. Matrix translation(type[3] vec)
  5. Matrix translation(type x, type y, type z)
    struct Matrix(type, int numCols, int numRows)
    nothrow @nogc pure nothrow @nogc pure nothrow @nogc @safe @safe pure nothrow static
    static if(cols == rows)
    static if(!(cols == 2))
    static if(!(cols == 3))
    static if(cols == 4)
    translation
    (
    type x
    ,
    type y
    ,
    type z
    )
    if (
    (numCols > 1) &&
    (numRows > 1)
    )
  6. Matrix translation()

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