Matrix.rotateZ

rotate an existing matrix with an angle around Z axis

struct Matrix(type, int numCols, int numRows)
nothrow @nogc pure nothrow @nogc pure nothrow @nogc @safe @safe pure nothrow
static if(cols == rows)
static if(cols >= 3)
rotateZ
(
real angle
)
if (
(numCols > 1) &&
(numRows > 1)
)

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