Matrix.this

Construct a Matrix from a single value, for non- and square matrices see GLSL 4.5 Spec, section 5.4.2 Vector and Matrix Constructors

  1. this(Args args)
  2. this(T mat)
  3. this(T mat)
  4. this(valueType value)
    struct Matrix(type, int numCols, int numRows)
    @safe pure nothrow
    this
    ()
    if (
    (numCols > 1) &&
    (numRows > 1)
    )

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